Flip or Flop - Soccer Clubs, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on soccer clubs which they turn around and use to bid on cash in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
What You Get
- Rules
- Pre- and Post-Game Lesson Prompts
- 30 Cards featuring Major Soccer Clubs, 30 Cash Cards
- 60 $1 bid tokens
Flip or Flop, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on companies which they turn around and use to bid for cash in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
What You Get
- Rules
- Pre- and Post-Game Lesson Prompts
- 30 Stock Cards, 30 Cash Cards
- 60 $1 bid tokens
Flip or Flop - Soccer Clubs, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on soccer clubs which they turn around and use to bid on cash in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
What You Get
- Rules
- Pre- and Post-Game Lesson Prompts
- 30 Cards featuring Major Soccer Clubs, 30 Cash Cards
- 60 $1 bid tokens