Flip or Flop - Soccer Clubs, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on soccer clubs to trade for profit in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
- What You GetRules
- Pre- and Post-Game Lesson Prompts
- 30 Cards featuring Major Soccer Clubs, 30 Point Cards
- 60 $1 bid tokens
Flip or Flop, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on real companies to trade for profit in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
What You Get
- Rules
- Pre- and Post-Game Lesson Prompts
- 30 Stock Cards, 30 Point Cards
- 60 $1 bid tokens
Flip or Flop - Soccer Clubs, an investing game
Flip or Flop is a game where up to 6 students take on the role of investors, bidding on soccer clubs to trade for profit in the second round of the game. The game exercises problem-solving, comparing, planning, and numeracy.
Standards Covered
Cause and Effect, Multiplication and Multiples, Market Cycles, Free Markets, Return on Investment, Risk Management, Opportunity Cost
- What You GetRules
- Pre- and Post-Game Lesson Prompts
- 30 Cards featuring Major Soccer Clubs, 30 Point Cards
- 60 $1 bid tokens